Games
437 Platformer
Challenging levels and tight platforming.
A 2D platformer built in Godot as a course final — tight controls, hand-tuned difficulty, and levels that escalate quickly.
The focus was on making movement feel good: responsive jumps, readable enemy patterns, and animations that sell every action.
Highlights
- Hand-crafted levels with rising difficulty
- Diverse character and enemy animations
- Tuned, responsive platforming physics
Languages
GDScript
Stack
Godot